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App Lab Roundup: Puzzles, Blocks and Smashing

Every week we might be having a look at among the upcoming videogames, demos and distinctive experiences accessible by means of Oculus App Lab for the Meta Quest headsets. Many of those videogames are available in various states of completion, so every title is topic to vary.

This week we’re fixing priceless artefacts, enjoying 3D Tetris and smashing out our anger!


There’s an exquisite simplicity to VRPuzzle; as the sport begins I discover myself in a museum room surrounded by precious sculptures and earthenware. Tapping the grip button whereas aiming at a sculpture breaks it down into shattered items, throughout three problem ranges. Selecting the best, I tapped the grip button once more and located myself within the centre of the room, items of statue round me.

From right here, it ought to appear fairly apparent that I wanted to place the bust collectively once more. There’s a stunning, very satisfying click on as the proper items slot collectively. Manipulating the items is easy and intuitive, they are often handed from hand handy with a purpose to discover the candy spot.

On the best degree, VRPuzzle is a ridiculously calming expertise. It’s nonetheless enjoyable on the onerous problem, however the sheer variety of damaged items can really feel a bit overwhelming, as I picked by means of the tiniest shards to type the sculpted face or waves of hair. I discovered myself enjoying for for much longer than I supposed, selecting bowls and urns to puzzle over, feeling happy as soon as the sculpt clicks collectively and totally completes.


I don’t know why this sport is known as Flickblocks, there are blocks, however there’s no flicking. Positively plenty of blocks although. They fall from the sky at timed intervals and the concept is to seize them and place them on a grid which floats in entrance of the participant. 

At first, I used to be uncertain I’d have sufficient house to play as a result of the sport requires free motion across the grid, significantly to choose up any items which land on the ground, and also you’ll must seize these as a result of if too many items fall to the ground, it’ll be sport over.

Very like Tetris, as soon as the underside layer is crammed the layer disappears. As a result of I used to be utilizing 3D shapes, although there are some acquainted shapes from the traditional title, it compelled me to assume in additional dimensions, leaving gaps open on increased layers for extra blocks. For instance, sending a four-block piece on its finish means desirous about the three layers above the bottom. 

At first, Flickblocks feels easy, however it rapidly turns into a devious puzzler. Fortunately the gameplay loop simply screams out ‘yet one more flip’, significantly when you, like me, take pleasure in making an attempt to beat your individual excessive scores.

Smashy Smashy VR

Your mileage might differ with Smashy Smashy VR. For some, it’ll be a couple of minutes of distraction, for others it is likely to be a much-needed strategy to unload some stress; as a result of that is actually a destruction simulator. I first selected a company workplace to smash up. I used to be throwing telephones by means of home windows, selecting up potted crops and launching them throughout the workplace to shatter TV screens. I discovered a fireplace axe and crumpled each desk into splinters. Clearly, I used to be having a foul day.

I then selected a very massive chess set. Type of like these toy variations you generally see in parks. Besides these items are fabricated from concrete and I had an enormous hammer. Utilizing that hammer I decimated each single chess piece earlier than leaping out of that world and right into a grocery store. 

I hate supermarkets so I grabbed a trolley (cart for these throughout the Atlantic) and brandished it above my head, bringing it down on every show. I pulled packing containers out from the underside of stands, watching all the things tumble. I picked up six packs of beer and smashed each window I might see.

It was a satisfying fifteen minutes. It received a little bit of rage out, it cracked just a few smiles, however then I used to be finished. I don’t actually really feel a necessity to choose it again up once more, as a result of there’s no tactility and the smashing can solely go to date. Completely price just a little time being Smashy Smashy, although.

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